![]() From their voices, however, it's clear that Martel and Faylor are smitten with the series, describing the remastering project as a "labor of love." And while they're currently in a "wait-and-see holding pattern," if the demand proves strong enough, then the pair would "love to make Homeworld 3."" - Brian Martel Naturally, sales of the remastered collection will be a big part of it, and a discussion will have to be had with the game's original creative team, currently working on prequel game (Homeworld: Shipbreakers). " Like any good Homeworld obsessive, I asked what sort of conditions would need to be met before any discussions were had around Homeworld 3. Of course, Martel was quick to add that a Homeworld sequel may not take the same form as the first two, and the team would have to sit down with the game's original creators to "look at what the next game would be."" - Brian Martel, Gearbox Software " According to Martel, despite its age, the HW2 engine is "so strong and capable," thanks, in part, to the efforts Gearbox has made to upgrade the platform, that it could handle any theoretical sequel. They also indicated that they approached the updates to the Homeworld 2 engine so they could use it to make new games as well. Gearbox confirmed they would explore this possibility based on the success of the new games. However, scope remained for a new Homeworld title set in space after the events of Homeworld 2. They then worked out a publication deal with Blackbird for Shipbreakers, recasting it as a Homeworld prequel game set on Kharak before the events of the original title. After Gearbox acquired the IP, they contacted Blackbird to assist in the making of Homeworld Remastered. In 2010 they began work on Hardware: Shipbreakers, a brand new strategy game set in a new universe. ![]() In the meantime, many of the key personnel involved in making the original games had left Relic and set up Blackbird Interactive. In 2013 THQ collapsed and the Homeworld IP was purchased by Gearbox. In a surprise move, THQ purchased the Homeworld IP rights from Sierra in 2007, but did not develop a new game. Relic Entertainment, who created the franchise, were acquired by THQ in 2004, making further Homeworld games unlikely. Hello, fellow readers! If you want to get in touch with us and participate in our discussion boards, make sure you visit our Forums.The Homeworld IP was originally owned by Sierra Entertainment, a subsidiary of Vivendi Games, who published Homeworld, Homeworld: Cataclysm and Homeworld 2. Critics critically acclaimed the first two installments as one game “the year” achievements with their exciting high-intensity battles between races who inhabit planets within this universe filled with action from beginning to end. Megaliths are large derelict spacecraft that allow for unique tactical options, including hit-and-run attacks and ambushes on enemy ships. ![]() The third installment of the Homeworld franchise will include heady space combat, just like in previous titles. ![]() In 2016, it was announced that this long-running space exploration game would become a tabletop role-playing experience thanks to Modiphius Entertainment! The franchise has been expanding with new releases like Homeworld 2 and Deserts of Kharak. The game has developed into a franchise with multiple games, including 2003’s second installment called “Homeworld 2.” Gearbox Publishing announced Thursday that Homeworld is coming soon through their publishing label “Gear Box” alongside developer Blackbird Interactive who made this possible! The first Homeworld was released in 1999, and it’s still going strong nearly 20 years later. Signature battles are back, but players will also be able to hop between ships and explore planets as they fight for survival against alien races seeking Earth’s resources. Homeworld 3 returns to Windows PC in the fourth quarter of 2022 with new gameplay details revealed at The Game Awards. ![]()
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